Want to know everything about the Internet
Siems Production was glad to collaborate with World’s Best places to bring to life one of the Best Interactive World Map on the Web. It was built using Adobe Flex, Flash and the Google Map API.
If you are interested in other flash games and interactive maps, please feel free to visit the World Best Places Shop:
Test your knowledge of world countries. You may also view this game Full Screen.
VIEW FULL SCREEN
How to play the game
- Learn about the countries by clicking on them on the map
- You may use the scroller to zoom the map and then drag the map by clicking on the ocean.
- When you want to play the game just click on the “NEW GAME” button on the bottom right hand side of the game screen
- Then, when ready to play the game click on the “START GAME” on the middle of the screen. Be prepared as every second counts!
- You then need to click on the country on the map which name appears on bottom of the screen.
Knowing the some studies reveals that up to 70% of all project fails, at Siems Production we will try to define what Successful Project management means.
A traditional defintion of a successful project would be to deliver the project within the scope, the schedule and the budget. However what is even more crucial is for the completed project to reach his objectives and add value to the business.
Let’s focus on some of the main elements that will make your project successfull:
Just as management, Successfull Planning is both an art and ascience. It consist of a list of documents the describes the project and its execution, and should be defined in collaboration with the project owner. Here are the essential knowlege that is required at the end of the planing phase:
- Project objectives and requirements: defines the overal purpose of the project , and the precise components that it needs to have
- Project scope: to know what exacly what will be included in the project.
- Project deliverables: what are the key components to be deliver
- Project ressources: budget, team, project owner
- Project schedule with the precise delivery dates
Successfull Risk and issues management
Along side the projects it is important to be fully aware of the project status, with all the risks and issue it entails. Successfull Risk Management consist of those main steps
- Identification of the potential risks and issues
- Produce an action plan in case the risk happens
- Finally it is import to control and monitor to make sure that the right action plan is executed
Delivering a quality project may be a tricky one and often no taken into consideration. To be able to track and monitor the quality of any project it is important to define what quality means to the project owner.
One of they key element is to have a good budget , but it is not enough. Money alone wont fic
- FutureSplash Animator (April 10, 1996): initial version of Flash with basic editing tools and a timeline
- Macromedia Flash 1 (November 1996): a Macromedia re-branded version of the FutureSplash Animator
- Macromedia Flash 2 (June 1997): Released with Flash Player 2, new features included: the object library
- Macromedia Flash 4 (June 15, 1999): Released with Flash Player 4, new features included: internal variables, an input field, advanced ActionScript, and streaming MP3
- Macromedia Flash MX (ver 6) (March 15, 2002): Released with Flash Player 6, new features included: a video codec (Sorenson Spark), Unicode, v1 UI Components, compression, ActionScript vector drawing API
- Macromedia Flash MX 2004 (ver 7) (September 9, 2003): Released with Flash Player 7, new features included: Actionscript 2.0 (which enabled an object-oriented programming model for Flash)(although it lacked the Script assist function of other versions, meaning Actionscript could only be typed out manually), behaviors, extensibility layer (JSAPI), alias text support, timeline effects
- Macromedia Flash MX Professional 2004 (ver 7) (September 9, 2003): Released with Flash Player 7, new features included all Flash MX 2004 features plus: Screens (forms for non-linear state-based development and slides for organizing content in a linear slide format like PowerPoint), web services integration, video import wizard, Media Playback components (which encapsulate a complete MP3 and/or FLV player in a component that may be placed in an SWF), Data components (DataSet, XMLConnector, WebServicesConnector, XUpdateResolver, etc) and data binding APIs, the Project Panel, v2 UI components, and Transition class libraries.
- Macromedia Flash 8:
- Macromedia Flash Basic 8 (released on September 13, 2005): A less feature-rich version of the Flash authoring tool targeted at new users who only want to do basic drawing, animation and interactivity. Released with Flash Player 8, this version of the product has limited support for video and advanced graphical and animation effects.
- Macromedia Flash Professional 8 (released on September 13, 2005): Released with the Flash Player 8, Flash Professional 8 added features focused on expressiveness, quality, video, and mobile authoring. New features included Filters and blend modes, easing control for animation, enhanced stroke properties (caps and joins), object-based drawing mode, run-time bitmap caching, FlashType advanced anti-aliasing for text, On2 VP6 advanced video codec, support for alpha transparency in video, a stand-alone encoder and advanced video importer, cue point support in FLV files, an advanced video playback component, and an interactive mobile device emulator.
- Adobe Flash CS3 Professional (as version 9, released on April 16, 2007): Flash CS3 is the first version of Flash released under the Adobe name. CS3 features full support for ActionScript 3.0, allows things to be converted into ActionScript, adds better integration with other Adobe products such as Adobe Photoshop, and also provides better Vector drawing behavior, becoming more like Adobe Illustrator and Adobe Fireworks.
- Adobe Flash CS4 Professional (as version 10, released on October 15, 2008):– the new version of flash, code named, “Diesel” — not to be confused with the latest public prerelease of the Flash 10 Player, code named “Astro” — contains inverse kinematics (bones), basic 3D object manipulation, object-based animation, an enhanced text engine, and further expansions to ActionScript 3.0.